Are We There Yet: 3 Ways to Make Travel Exciting in Your D&D 5e Game
Today, I want to talk about a problem that I see arising in a lot of people’s games that never seemed give J.R.R. Tolkien trouble. The walk from the Shire to the Crack of...
Today, I want to talk about a problem that I see arising in a lot of people’s games that never seemed give J.R.R. Tolkien trouble. The walk from the Shire to the Crack of...
If you like Dungeons and Dragons, but find yourself in need of something new (like I did), the perfect next game on your road to tabletop nirvana is probably Dungeon World. I promised to...
This is not an article about Player Romance, topics of sexuality or love at the table, or anything of that nature. This a DM tool for engaging Tabletop Roleplayers through cunning use of psychology...
Since we got so much great feedback on our last Campaign Pitch article, I figured we’d go ahead and spin off some more ideas, focusing this time on the classic D&D experience. By that,...
More and more, this question gets thrown out at every person who hands out advice on how to run 5e Dungeons and Dragons. With the rise in popularity of D&D 5e and tabletop games...
Last week we talked about The DM Turn, an easy-to-implement way to ensure that your D&D Combat is more exciting than the out of the box shin-kicking contest that most games make it out...
Yeah, I said it. The world’s most popular role playing game is, throughout its prodigious page count, about 75% combat rules (citation needed). There are rules for swinging your sword, rules for firing a...
GM Advice / Mechanics and Minigames
by Drake · Published February 22, 2019 · Last modified January 21, 2020
The guttering torchlight throws strange shadows in the depths of the Shalebridge Mausoleum as our heroes enter the catacombs. Somewhere in the darkness the crackling sound of settling bones sets their teeth on edge....
by Drake · Published January 18, 2019 · Last modified November 19, 2020
I realized, after my first comment ever (yay!), that my last article could do with a little bit more concrete examples of how to pitch a campaign. Now, I could shoot you guys a...
So, here’s a dilemma that I think every Game Master will eventually run into. You’ve got too many ideas. Rolling around inside your head are the nuggets that, given enough time and attention, could...
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